Why We Built ALLOY in Rust
The technical decisions behind our high-performance migration engine and why memory safety matters for enterprise tooling.
The Migration Problem
Enterprise Sitecore migrations involve processing millions of content items, each with complex relationships, versioning, and metadata. Traditional .NET-based tools struggle with:
- Memory pressure: Loading large content trees exhausts available RAM
- Processing speed: Sequential item processing creates bottlenecks
- Error handling: Crashes during long-running jobs require full restarts
We needed something better.
Why Rust?
When we set out to build ALLOY, we evaluated several options:
| Option | Pros | Cons |
|---|---|---|
| .NET Core | Familiar, good ecosystem | GC pauses, memory overhead |
| Go | Fast compilation, good concurrency | GC pauses at scale |
| Rust | Zero-cost abstractions, memory safety | Steeper learning curve |
Rust won for three reasons:
1. Predictable Performance
Rust has no garbage collector. Memory is managed at compile time through the ownership system. This means:
- No GC pauses during processing
- Predictable memory usage
- Better cache locality
For a tool processing millions of items over hours, this predictability is essential.
2. Fearless Concurrency
Rust’s ownership model prevents data races at compile time. We can parallelize content processing across all available cores without worrying about race conditions.
// Parallel item processing with rayon
content_items
.par_iter()
.map(|item| serialize_item(item))
.collect::<Vec<_>>()
3. Zero-Cost Abstractions
High-level constructs in Rust compile down to optimal machine code. We get the ergonomics of modern programming without runtime overhead.
The Results
ALLOY benchmarks against traditional migration tools:
| Metric | Traditional | ALLOY | Improvement |
|---|---|---|---|
| Parse speed | 1,200 items/sec | 11,000 items/sec | 9x |
| Memory usage | 8GB peak | 800MB peak | 10x |
| Total time (1M items) | 14 hours | 1.5 hours | 9x |
Memory Safety in Practice
Beyond performance, Rust’s memory safety guarantees have eliminated entire classes of bugs:
- No null pointer exceptions: Option types make null handling explicit
- No buffer overflows: Bounds checking is enforced
- No use-after-free: The borrow checker prevents it
In 18 months of production use across dozens of enterprise migrations, ALLOY has had zero memory-related crashes.
Conclusion
Building ALLOY in Rust was one of the best technical decisions we’ve made. The initial learning curve paid dividends in reliability, performance, and maintainability.
Want to Learn More?
Explore our products or get in touch to discuss your project.