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Why We Built ALLOY in Rust

The technical decisions behind our high-performance migration engine and why memory safety matters for enterprise tooling.

Twofold Tech
alloy rust performance migration

The Migration Problem

Enterprise Sitecore migrations involve processing millions of content items, each with complex relationships, versioning, and metadata. Traditional .NET-based tools struggle with:

  • Memory pressure: Loading large content trees exhausts available RAM
  • Processing speed: Sequential item processing creates bottlenecks
  • Error handling: Crashes during long-running jobs require full restarts

We needed something better.

Why Rust?

When we set out to build ALLOY, we evaluated several options:

OptionProsCons
.NET CoreFamiliar, good ecosystemGC pauses, memory overhead
GoFast compilation, good concurrencyGC pauses at scale
RustZero-cost abstractions, memory safetySteeper learning curve

Rust won for three reasons:

1. Predictable Performance

Rust has no garbage collector. Memory is managed at compile time through the ownership system. This means:

  • No GC pauses during processing
  • Predictable memory usage
  • Better cache locality

For a tool processing millions of items over hours, this predictability is essential.

2. Fearless Concurrency

Rust’s ownership model prevents data races at compile time. We can parallelize content processing across all available cores without worrying about race conditions.

// Parallel item processing with rayon
content_items
    .par_iter()
    .map(|item| serialize_item(item))
    .collect::<Vec<_>>()

3. Zero-Cost Abstractions

High-level constructs in Rust compile down to optimal machine code. We get the ergonomics of modern programming without runtime overhead.

The Results

ALLOY benchmarks against traditional migration tools:

MetricTraditionalALLOYImprovement
Parse speed1,200 items/sec11,000 items/sec9x
Memory usage8GB peak800MB peak10x
Total time (1M items)14 hours1.5 hours9x

Memory Safety in Practice

Beyond performance, Rust’s memory safety guarantees have eliminated entire classes of bugs:

  • No null pointer exceptions: Option types make null handling explicit
  • No buffer overflows: Bounds checking is enforced
  • No use-after-free: The borrow checker prevents it

In 18 months of production use across dozens of enterprise migrations, ALLOY has had zero memory-related crashes.

Conclusion

Building ALLOY in Rust was one of the best technical decisions we’ve made. The initial learning curve paid dividends in reliability, performance, and maintainability.

Learn more about ALLOY or schedule a demo.

Want to Learn More?

Explore our products or get in touch to discuss your project.